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Nature Companion card
Jellyshroom
- Nature
- Companion
- Defender
- Victory Points
- 0
- HP
- 100
- DEF
- 50
- ATK
- 10
Ability
When Energy is full, the attacker is inflicted with Jellyshroom status. Item: Cannot attack. Loses 10 HP/turn.
Energy to attack
2 / 6
Element matchup
Strong against Water (+10 ATK).
Weak to Fire (−10 DEF when attacking it).